﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace AncientEmpires_025_132
{
    public class GameEntity
    {
        virtual public void Update(GameTime gameTime)
        { 
        }
        virtual public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
        }
    }
}
